Books, board games, and whatever else is on the desk this week.

Cyclades Taught Me That Buying the Gods Is Better Than Fighting Fair

Rating: 4 / 5

Box art for Cyclades showing Greek mythological figures and warships against an ancient Mediterranean seascape

Cyclades sells itself as a battle game, chunky metropolis and army minis, monster tokens summoned via Poseidon that look great on the table, but the real game is almost entirely in the bidding phase, every round players auction for one of the five Greek gods, and whoever gets Ares gets the strongest army bonus while whoever gets Zeus can outright buy a second building, and reading the table well enough to bid just above what your neighbor will pay, without wildly overpaying yourself, is the actual skill this game is testing.

Teachability is solid, the individual god powers take a round of actual play to internalize rather than just hearing them explained once, but the core turn structure, bid, build or move, maybe fight, is simple enough that new players are contributing real decisions by round two. What surprised me most, something I’ve seen a few reviewers mention almost as an aside but that changed how I play the whole game, is that winning through Athena’s philosophy-track victory condition, building enough metropolises rather than conquering, is frequently the smarter play than going for a military win, since it sidesteps the two-against-the-leader dynamic that military aggression tends to trigger from the rest of the table.

Two player genuinely does not work here, the bidding war needs at least three real competitors driving prices up or the whole tension of the auction collapses, and the box itself doesn’t really pretend otherwise. At four though, especially once someone’s building a Kraken army and the table has to decide whether it’s worth combining forces to stop them, it turns into exactly the kind of chaotic, alliance-shifting mythology brawl the cover promises. Not a deep strategy game if you’re looking for a pure brain-burner, but a genuinely great one for making a table talk to each other.

← back to the blog